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AI & INTERACTIVE SYSTEMS

PROJECTION HOLOGRAM & AI AVATAR AGENT PAHLAWAN

Interactive Holographic Hero Avatar Prototype

ROLE //AI Interactive System Developer
DATE //2025
SCOPE //45° Holographic Glass Optics · Unity Real-Time Avatar · AI Conversational Intelligence · Natural Voice Interaction
VENUE //Surabaya, Indonesia
SCHEME //Offline
CONTROL ROOM BTS|FIELD PRODUCTION LOG
PROJECTION HOLOGRAM & AI AVATAR AGENT PAHLAWAN
ON-AIR
Surabaya, Indonesia

ABOUT THE PRODUCTION

A prototype development of an interactive holographic experience featuring an AI-powered historical hero avatar. The prototype combines a 45-degree glass reflection optical technique (Pepper’s Ghost) with an AI conversational agent system, allowing museum and exhibition visitors to converse naturally with a lifelike virtual historical hero. Focused on developing the core Unity application, integrating and fine-tuning the conversational AI engine with domain-specific knowledge, and synchronizing real-time vocal responses and facial blendshape lip-syncing.

TECHNOLOGY & RIG

Unity 3D
AI Conversational Engine (LLM)
Speech-to-Text (STT)
Voice Synthesis (TTS)
Facial Blendshapes & Lip-Sync
45° Beam Splitter Optics
C# Scripting
Audio Reactive Rigging
CATEGORY
INTELLIGENT SYSTEMS
AI Avatar & Agent

Conversational LLM Engine

DISPLAY
OPTICAL TECHNIQUE
45° Glass Reflection

Pepper’s Ghost Holographic Illusion

STATUS
EXPERIENCE TYPE
Functional Prototype

Research & Development

ROLE
CORE RESPONSIBILITY
AI System Developer

Unity & Conversational AI

PROTOTYPE BENCHMARKS & ARCHITECTURAL HIGHLIGHTS

45° Glass
Holographic Optics

Pepper’s Ghost optical reflection creating a floating 3D avatar without wearable headsets.

Beam Splitter Reflection
Conversational
AI Persona Agent

Fine-tuned LLM system prompt embodying historical knowledge and national hero persona.

Domain-Specific Memory
Lip-Sync
Audio-Driven Visemes

Real-time facial blendshape deformation synchronized with synthesized speech phonemes.

Dynamic Facial Animation
End-to-End
Zero-Touch Interaction

Fully conversational vocal pipeline: speech capture, AI reasoning, voice reply, and gesture response.

Hands-Free User Experience

01 // PROTOTYPE OVERVIEW & TECHNICAL FOCUS

Projection Hologram & AI Avatar Agent Pahlawan

Interactive Holographic Hero Avatar Prototype · Surabaya, Indonesia

A prototype development of an interactive holographic installation featuring an AI-powered Indonesian historical hero avatar. The system merges classical 45-degree glass reflection optics (Pepper’s Ghost) with an intelligent conversational agent, allowing museum and exhibition visitors to converse naturally with a lifelike virtual historical figure floating in physical space.

DEVELOPER RESPONSIBILITIES:My work centered on architecting the core Unity application, integrating and fine-tuning the conversational AI engine with historical persona prompts, engineering speech-to-text and text-to-speech pipelines, and synchronizing dynamic facial blendshapes for natural lip-syncing and expression.
SYSTEM SPECIFICATIONS //
Display Technique45-Degree Glass Reflection (Pepper's Ghost Optics)
Interactive EngineUnity 3D Engine
AI ArchitectureConversational LLM Agent
Voice ProcessingSpeech-to-Text & TTS
Character Lip-SyncAudio-Driven Blendshapes
HERO PERSONA & HISTORICAL CONTEXT
Pahlawan Nasional Interactive Agent

Fine-tuned with dedicated system prompts and guardrails, allowing visitors to ask about revolutionary struggles, historical battle dates, and educational philosophies.

02 // CORE CONTRIBUTIONS & SYSTEM INTEGRATION

PHASE 01

Unity-Based Interactive Hologram Prototype

Architected and built the core real-time Unity 3D application, managing scene states, lighting, high-contrast black backgrounds, and avatar rendering.

PHASE 02

45-Degree Glass Reflection Technique

Engineered the physical optical chamber, aligning monitor brightness, reflection angles, and ambient light shielding to maximize holographic realism.

PHASE 03

AI Conversational System Integration & Fine-Tuning

Integrated Large Language Model (LLM) APIs, crafting specialized system prompts and knowledge guardrails to authentically embody a historical hero persona.

PHASE 04

Real-Time Avatar & Visitor Interaction

Engineered smooth transitions between idle breathing, active listening, thinking indicators, and expressive speech delivery with audio-driven lip-sync.

PHASE 05

Unified Multimodal Prototype Pipeline

Consolidated audio input capture, cloud speech recognition, AI reasoning, voice synthesis, and visual rendering into a unified, responsive loop.

03 // MULTIMODAL AI & HOLOGRAPHIC PIPELINE

01LAYER

Acoustic Input & Transcription

Speech-to-Text (STT) Engine

Captures visitor spoken queries in Indonesian through directional microphones, transcribing speech into digital text tokens with background noise filtering.

02LAYER

Conversational Agent Reasoning

LLM Agent + Historical Persona Prompting

The conversational engine analyzes visitor queries within historical context, generating historically accurate, inspiring, and persona-aligned responses in real time.

03LAYER

Voice Synthesis & Blendshape Lip-Sync

Text-to-Speech (TTS) + Viseme Mapping

Converts textual output into an expressive, authoritative voice timbre while calculating real-time audio amplitudes to drive avatar mouth visemes and facial blendshapes.

04LAYER

45° Optical Hologram Projection

Pepper’s Ghost Reflection Chamber

The Unity camera renders the illuminated avatar on a pitch-black background, which reflects onto a high-transparency 45° glass plate, creating a volumetric illusion of a floating character.

04 // VISUAL DOCUMENTATION REPOSITORY

ASSET STORAGE PATH:

public/images/projects/hologram-ai-avatar/

Recommended photos: 01-hologram-prototype (glass reflection view), 02-display-setup (45° glass angle & monitor chamber), 03-ai-avatar-interaction (character model & dialogue), 04-unity-ai-development (Unity & LLM setup), 05-prototype-demonstration.

READY FOR UPLOAD