PROJECTS/XR Immersive & Experiential
CREATIVE TECHNOLOGY & SYSTEMS

XR Immersive & Experiential.

Immersive environments, projection, gesture, and spatial experiences.

3 PROJECTS ARCHIVED
SYSTEM ONLINE

XR IMMERSIVE ROOM FOR CLIMATE CHANGE EDUCATION

Multisensory Interactive Storytelling System

CH // ACTIVEPROTOTYPE READY
XR IMMERSIVE & EXPERIENTIAL2026

XR IMMERSIVE ROOM FOR CLIMATE CHANGE EDUCATION

ROLE //XR Developer & Interactive System Developer

An interactive XR immersive environment designed to deliver climate change education through multisensory storytelling. Developed within the Kemendikti Saintek Climate Change Research Consortium 2025 as an S.Tr.Kom. capstone project at Politeknik Elektronika Negeri Surabaya in collaboration with the Surabaya City Environmental Agency (DLH Kota Surabaya). Features a 3-wall immersive projection booth, MediaPipe gesture tracking, Kinect V2 wall-touch interaction, bilingual voice commands with NLP, real-time WAQI pollution data, and Arduino-controlled 4D physical effects (wind, mist, smoke, lightning). Resulted in a registered Indonesian Simple Patent (S00202601377) and an international IEEE research publication at IES 2026 ("A Multimodal Interactive Immersive Room for Climate Change Education").

Unity 3DTouchDesignerResolume ArenaGoogle MediaPipeMicrosoft Kinect V2
SYSTEM ONLINE

VIRTUAL PRODUCTION WORKSHOP — AXIMMETRY & UNREAL ENGINE

SCALE Programme PENS × ITE Singapore (2024–2025)

CH // ACTIVEPROTOTYPE READY
XR IMMERSIVE & EXPERIENTIAL2025

VIRTUAL PRODUCTION WORKSHOP — AXIMMETRY & UNREAL ENGINE

ROLE //Virtual Production Instructor & System Operator

A virtual production workshop conducted as part of the international SCALE Programme between Politeknik Elektronika Negeri Surabaya (PENS) and ITE Singapore in 2024 and 2025. Introduced participants to virtual production workflows using Unreal Engine, Aximmetry, and Vive Mars CamTrack in a calibrated green screen studio at the HCM Laboratory, PENS. Developed demonstration reference projects, instructed participants through technical presentations, and operated the virtual camera tracking and live compositing systems while guiding students to film cinematic music video scenes inspired by Disney’s Aladdin ("A Whole New World" and "Speechless").

Unreal Engine 5AximmetryHTC Vive Mars CamTrackGreen Screen StudioReal-Time Compositing
SYSTEM ONLINE

VIDEO MAPPING WORKSHOP — SCALE PROGRAMME 2023

Interactive Architectural Projection (PENS × ITE Singapore)

CH // ACTIVEPROTOTYPE READY
XR IMMERSIVE & EXPERIENTIAL2023

VIDEO MAPPING WORKSHOP — SCALE PROGRAMME 2023

ROLE //Workshop Instructor & Technical Operator

Interactive projection mapping workshop conducted for the international SCALE Programme between PENS and ITE Singapore in 2023. Introduced international participants to multi-surface video mapping, edge blending, and projection alignment techniques using Resolume Arena and MadMapper.

Resolume ArenaMadMapperProjection MappingMulti-Projector AlignmentInteractive Video